A work piece I have been working on while partaking a 3D Enviornment course. It is an abandoned hospital room, or part of one.
Finished Scene
A cinematic showcasing the scene
A close up of the drawer
Angle shot
Full hero asset in the scene
Hero Asset texture in substance painter without the mattress, blanket and pillow
Composition in Blender
Substance painter
Rough Blockout Concept